Mass Effect 3: comprehensive cheat guide (weapons/trainer/coalesced/robotic dog)

Worried about your credits? worry no more! This Mass Effect guide shows you how to get unlimited credits, plus other goodies such as godmode, flying camera, robotic dog, heavy guns, and much more.

Prerequisites

You need Wenchy’s Mass Effect 3 Coalesced Editor, you can download it from the official website here. For robotic dog, you will need Gibbed’s Mass Effect 3 Save Editor. You can get the latest version from the official website here. Before you start, it is recommeded that you backup your Coalesced.bin located in …​\Mass Effect 3\BIOGame\CookedPCConsole directory.

General commands

This section contains various general cheats which you might want to check out, such as unlimited ammo, health, credits, etc…​

  1. First, open Wenchy’s Mass Effect 3 Coalesced Editor.

  2. Click open and then select your coalesced.bin file which is normally located in .\Mass Effect 3\BIOGame\CookedPCConsole

  3. From the left menu, choose bioinput.ini, then sfxgame, and after that, sfxgamemodedefault.

Note: After the V1.05 update, the codes must be placed in sfxgamemodedefault instead of sfxgamemodebase. If that doesn’t work, place the codes in both sfxgamemodedefault and sfxgamemodebase

  1. Add the following codes in bindings section:

    ( Name="F1", Command="ENABLEPOWERCOOLDOWN 0" )
    ( Name="F4", Command="initcredits 999999" )
    ( Name="F2", Command="InitAmmo 9999" )
    ( Name="F3", Command="God" )
    ( Name="NumPadOne", Command="setparagon 0" )
    ( Name="NumPadTwo", Command="setparagon 2000" )
    ( Name="NumPadThree", Command="setrenegade 0" )
    ( Name="NumPadFour", Command="setrenegade 2000" )
    ( Name="NumPadFive", Command="GiveXP 1000" )
    ( Name="NumPadSix", Command="ToggleFlyCam" )
    ( Name="NumPadSeven", Command="SloMo 0.5" )
    ( Name="NumPadEight", Command="SloMo 1" )
    ( Name="NumPadNine", Command="SloMo 2" )
    ( Name="NumPadZero", Command="ENABLEPOWERCOOLDOWN 1" )
    ( Name="F8", Command="Screenshot" )

As you might have noticed already, each command is mapped to a key which you can modify to your liking. The setup above gives you the following options and their key triggers:

Key			Action
===			======
F1			No Power Cooling
F2			Infinite Ammo
F3			God Mode
F4			Add 999999 Credits
NumPad1		Set Paragon 0
NumPad2		Set Paragon 2000
NumPad3		Set Renegade 0
NumPad4		Set Renegade 2000
NumPad5		Add 1000 XP
NumPad6		Flying Camera
NumPad7		Set Speed to 0.5
NumPad8		Set Speed to Normal
NumPad9		Set Speed to 2.0
NumPad0		Cooling Down On
F8			Screenshot

Note: screenshots are saved to .\Documents\BioWare\Mass Effect 3\biogame\Screenshots

Weapons

In Mass Effect 3 story, you don’t get to use heavy weapons as often as you did in Mass Effect 2. Luckily, they did not remove them completely from the game, therefore, the following method is used to replace one of your equipped weapons with a weapon of your choice.

To activate any of the listed weapons, add the following line under bindings section (as mentioned above):

( Name="F12", Command="giveitem self Cain" )

As you can tell, this command lets you obtain the weapon Cain by pressing F12. You can change these two to your liking.

Below you will find a list of the weapons you can get (replace the word Cain in the command above)

Weapon									Code
======									====
M-920 cain								Cain
Reaper blackstar						Blackstar
Geth spitfire							minigun
M-451 firestorm (flamethrower)			Flamethrower_Player
M-560 hydra (titan missile launcher)	titanmissilelauncher

Other cheats

One-hit kill

Under bioweapon.ini > sfxgamecontent > sfxweapon, choose your desired weapon (for example, Cain), navigate to damage and change the X, Y values to something high like 999999.

Infinite grenades

You can assign this command to bindings as mentioned above.

( Name="F10", Command="Initgrenades 9999" )

Talent points (level-up points)

You can assign this command to bindings as mentioned above. Change 1 to the number of talent points you want.

( Name="F10", Command="givetalentpoints 1" )

Ghost mode, no collision mode 👻

This command allows you to bypass hidden walls. It is similar to TCL command in Skyrim.

( Name="F7", Command="Ghost" )
( Name="F8", Command="walk" )

As you can tell, F7 enables it, while F8 disables it.

Unlockables

Robotic dog 🐶

  1. Open Gibbed’s Mass Effect 3 Save Editor

  2. Navigate to the plot tab

  3. Enter the following code in the Bool tab: 21187, and then press the Get button. You will notice that it is set to False, so set it back to True by pressing the Set button.

  4. Click on the Save button.

Load up the game. You will receive a new message at your private terminal regarding Sophie, the new dog.

Unlock all weapons

This command unlocks all weapons in the game and puts them in your inventory. I recommend that you use it when you are on the Normandy, otherwise, it is going to replace your current weapons (temporarily). Press F11 to trigger it.

( Name="F11", Command="giveitem self Avenger | giveitem self Revenant | giveitem self Collector | giveitem self AssaultRifle_Geth | giveitem self Vindicator | giveitem self Mattock | giveitem self Cobra | giveitem self Falcon | giveitem self Saber | giveitem self Argus | giveitem self Valkyrie | giveitem self Reckoning | giveitem self SMG_Shuriken | giveitem self Tempest | giveitem self Locust | giveitem self Hornet | giveitem self Hurricane | giveitem self Pistol_Predator | giveitem self Carnifex | giveitem self Phalanx | giveitem self Talon | giveitem self Thor | giveitem self Scorpion | giveitem self Ivory | giveitem self Eagle | giveitem self Shotgun_Katana | giveitem self Scimitar | giveitem self Claymore | giveitem self Eviscerator | giveitem self Shotgun_Geth | giveitem self Graal | giveitem self Disciple | giveitem self Striker | giveitem self Crusader | giveitem self Raider | giveitem self SniperRifle_Mantis | giveitem self Viper | giveitem self Widow | giveitem self Incisor | giveitem self Raptor | giveitem self Javelin | giveitem self BlackWidow | giveitem self Indra | giveitem self Valiant")